Role: Programming, Design, Art, Audio | Platforms: iOS, Android
About
Contributions
• Created input system that differentiates between various types of inputs
• Obstacle system generates an objective to pass, as well as obstacles on top for the player to avoid
• Modular systems ensure every round all elements are correctly spawned for endless fun
• Designed & implemented UI
• Created custom save system
• Crafted a pooling system for all objects in the game
• Character grappling system
• Implemented camera system
• Created all music and SFX